The development
of Empires of Trade has been going smoothly. After deeming our game simple and easy
to play after play testing, our group decided to add another layer of
complexity and give the game more flavor. We planned on accomplishing
this by adding event cards. This new addition would not only add another dimension
to our game, but also give our game more of a narrative feel. Before the
establishment of trade routes and the Spice Trade and Silk Road, the world was
young and unexplored. As more and more trade routes were being made, traveling
to different markets became a more dangerous task. The hazards of trading not
only included natural disasters but also bandits that would raid caravans and
stop merchants from being able to move goods to other markets.
To accomplish
this narrative feel, the implementation of event cards would have to parallel
the increasing hazards of a growing world. The event cards we planned on
utilizing would either have no effect or a detrimental one. When playing the
game, the number of event cards drawn would increase as the board game
progresses. This way the chances of damaging events would increase bringing
more excitement and an added pressure on players to make wiser decisions.
We have been using
Facebook to check in and share our progress. Using this social network, also allowed
for better communication within our group especially when to finding a time to
meet up. Since last class, Mahvish and I met up to work on the event cards. The
event cards that we made can be put into three categories: global events, local
events, and personal events. Global events when drawn can affect all players on
a large scale, such as the destruction of routes. Local events are more
specific, which could be the destruction of all markets in a specific area.
Personal events would affect the player that drew the card, such as losing
goods. We still need to play test the game with these added event cards to see
how the flow of the game may change, and I am excited to see where these
changes take us.
-Scott Lazaro
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